Geography and Rules
Alright guys, here's what we've got for some geography of the content that you're all on. The Hizalacian Mountains, running from the Northeast to the Southwest of the continent, boast two cities. The brutal, religious city-state of Tarrask is to the south of Albearaca, a prominent player in the wars, who worship a destructive, self-indulgent diety known only as The Beast. Further north, only about twenty miles from Albearaca, is the trade city of Nicander, a relatively young city, built upon the ruins of Charillus, a long dead city. Nicander has managed to keep out of the wars, mostly, though their wealth has led to invasions. Many different races have taken residence in Nicander, giving it a reputation as a safe haven. Far to the north, in the deadly artic wastes, the mercenary city of Crimilia stands, on the only hospitipal patch of land in that area. Crimilia has sold their swords to many of the other nations, and avoided conflict on their own soil. They are known for their loyalty and skill both with steel and with magic.
In the desert of Aui to the south is the city of Rem, a religious people who worship death and destruction. They killed Albearaca's citizens, even when they took control of the city they spared no one. They have sworn to kill Tarrask, for reasons long since lost in history. They are known for being talented sorcerers, in addition to being ruthless warriors.
To the west of albearaca is an orcish nation, created when a roaming tribe discovered an abandoned city and took residence there. They once had a stated goal of killing every human, as penence for past sins, but have become far less radical and recent times. They are known for producing high-quality weapons, which fetch more than five times the price of normal swords.
Beyond the Hizalacian Mountains is the enchanted city of Mana. They have been known to develop new, powerful spells, and sell them to other nations, though they often engaged in wars themselves, in hopes of getting new magic.
Those are the main other cities. Though there are more, they are smaller, though they still will be represented at the peace meeting. Most of this is going to be handled like dan's game, atleast until you get involved in a war. Then, any parties involved will e-mail me their actions, I'll post what they see, and it will be resolved from their, with their respective military powers giving them certain advantages as I see fit. The economy score dictates the wealth of your country. While it also affects the wealth of your citizens, it gives you your starting treasury. Each nation gets ten-thousand gold pieces, per a point in economy, and five-hundred trained and armed men per a point of military.
All this sound good?
1 comment:
Your wording makes it sound like Albearica worships the Beast. Do they, or is the cult of the Beast restricted to Tarrask?
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