25.10.06

Scene 7, closed: How to Date a Witch

This is going to be pretty open to start. Varian has a date with Moll. How and when he picks her up and where he takes her is up to him. Ionjae's sister is Moll's roommate, so it in no way strains belief, considering recent events, that he'd be hanging around the room whenever the date starts. Not that he will, just that he could. Have fun, but if you get too forward (and how forward is too forward?) she just might make you think you're a frog.

18 comments:

Chair said...

OOC: Oh, snap, dude she made you into a frog.

Dan said...

I'd think the flowers wouldn't cost more than 10 gold (maybe the currency should have a name. I like gilders, but suggestions are welcome.). She thinks the flower trick was cute, and immediately starts discussing your choice of methods for achieving invisibility. She asks "did you bend the light around the flowers, or make the flowers look like the surroundings? Oh, or just put up some visual white noise so I didn't notice them?"

Chair said...

OOC: snicker

Dan said...

"No, but a big part of enchantment is thinking of clever things to do with other people's magic as part of an object or process, and I've always thought that illusion had a lot of potential for some very lucrative products. This light bending thing, for example. Just as easily - well, a little less easily - as you can bend light around an object, you could bend light directly from one object to another. Say, two mirrors. Since the illusion would be enchanted into the mirrors, and not rely on the illusionist, anyone could use it to talk to someone at the other mirror, no matter where it was. Of course, you'd have to be really good to make a set that would last forever, but think of how much people would pay for that. That's what I want to do after I'm out of here. Make things that will make me rich. That's actually why I'm here. I just knew that magic had incredible potential for mass consumption."

Dan said...

And where are you taking her? I assume it'll be in Sigil, unless you're going somewhere else from Sigil.

Dan said...

Okay. What do you talk about with her?

Chair said...

... to prevent speculation that I'm only here to make snide comments "out of character" about Varian, Ionjae will search for the Dean of Necromancy to find out more of his dead cousin's investigation.

Dan said...

"You're the illusionist. How much more complicated is a 3-d illusion? And why the mirrors? If you aren't gonna do just an image, or maybe an image and sound, there's no real reason to use anything that you'd expect to see an image from. My guess is that it'd be doable, just more expensive."

And I'll put up another scene for a bit of investigation.

Dan said...

"Reuse? Sure, why not? As to how hard it is, well, that depends on what you want to do. A big complicated permanant effect is really hard, especially if it's going to be always on, like, say, a crown that makes everyone around you worship you as a god. That's hard to start with, just to pull off the effect on a small crowd for a few minutes. Try and make it permanant and you need to be really good or you'll risk failing, and then they might get pissed. If you just want to permanantly embed a small effect that can be triggered at will, like a small rod that makes a small flame, that's a bit easier, but you still have to be able to make a permanant effect, and permanantly bind it. One time effects are easiest, especially if you are going to use it right after you've stored it. That's when you might reuse something. No reason you can't enchant something that's been enchanted before, or people would just get themselves charmed or something once, and then never worry about it again.

"Why? Did you have something in mind?"

Dan said...

The detection will still be an issue if anyone is watching for magic in the fight, you just could avoid being seen casting anything and looking like you're interfering. Obviously she doesn't say it that way, since you didn't tell her anything about that.

The necromancy thing works fine, sort of. You had a well aged vintage already, so you now have a slightly over aged vintage. You manage to make a joke out of it and she laughs with you.

Dan said...

ooc: interesting idea.

"Boiled? I'll try some soup then. Order something good for me."

Dan said...

The food is just how you would expect something of that description to be. Moll doesn't particularly like it, but she's used to exotic fare.

What else do you talk about, or is dinner done? Do you plan anything for after dinner?

Dan said...

"Yeah, my family's here in Sigil. I was born and raised here. I've got cousins all over the city. They're mostly lower class though. That's why I wanted to learn magic. I don't want to be poor all my life, and magic, well, that should work like a charm..."

Dan said...

"Actually, yes. I didn't have one for my first semester, and I'm still paying off those loans, but after that I got a scholarship for the enchantment department's golemachy team."

Varian would know what that is. Golemachy is a sport similar to the underground fights Varian frequents, but perfectly accepted by everyone for not actually involving any real creatures. Two or more contestants will create golems which will then battle. The last golem remaining wins. Strategies vary depending on the field of expertise of the creator. At Hedgemere the enchantment department generally wins the competitions in most categories due to their well rounded and very responsive creations.

Dan said...

"No, actually it's great fun. A good golem can be a work of art. Wait a second. Are you saying you haven't watched a golemachy match? How can you have been at this school and not seen golemachy, never mind been around in Sigil? Whatever, weirdo. Yeah, illusions are fair game. Try to mislead the other golem, or, even better, get it to treat an illusion as real and take some damage from it. The strategies are almost as interesting as the artistry of making the golems. A transmuter might make a golem that has bits of animal grafted onto it, or is made of various substances that have interesting interactions, like water and calcium. An evocator could try to make a golem out of some elemental force that he's called up and bound to his will, like fire. I saw a fear golem once. Made of pure fear. It lost the match because its opponent was pretty much your basic golem, a dumb lump of moving clay, but it was still quite the accomplishment. That guy didn't have to buy his own drinks for months. As to limits, well, we split the competitions into different divisions. You get the size and weight divisions, like tiny, they compete on a tabletop, all the way up to giant, with no upper limits, and the number devisions with how many golems are competing and whether or not on teams. Then it's broken down into categories. They're catagorized by strategy, mostly. Like golems relying heavily on illusion would go in the same category. The one everyone pays attention to though is the miscelany. That's the interesting one. The others are mostly exibitions, they're fun to watch if you're into it, but they're too subtle in the differences for a lot of people to get into. The miscelany is big and flashy and unpredictable. Who knows how one strategy will actually play against another. You should come see one sometime."

Chair said...

ooc: wait a minute!!! you won't let me make a pack of wolves out of shadows... but you'll allow a golem of fear?!?! Sounds like DM magic, pah!

Dan said...

ooc: you could make wolf shaped golems out of shadows, but you'd need the appropriate skills for making golems. You can't just conjour a golem.

Dan said...

"I don't remember who made it, but yes, it was definatly a golem, normally inanimate substance bound into a semi-living creature. It's not in existance, at least not the one I saw. That one wore out by the end of the match. It takes a lot of effort to keep something like that going for long."